![]() ![]() The Furniture factory is underpowered, there are World War Era industries that do much better. Penultimo does not approve… ![]() So unless you have a highly educated workforce you might not want to build too many of these. Pharmaceutical companies earn a decent income but require college workers, and lots of them. Their amazing profit gets even more amazing when you reduce the number of workers by 6 with the Robotics upgrade. They require steel and bauxite as imports. So that is a risk.Ĭold War era: Vehicle factories are your best friend. If you build a college you can build a Jewelry workshop but keep in mind that it stores very expensive gold as input. ![]() Once you get your research going you should focus on getting the Steel Mill. It requires a LOT of workers to operate at 100% efficiency and the income per worker is not that great. The Cigar Factory does not seem that interesting. Furthermore its job quality level is higher. In the end the Rum Distillery will earn more for each worker and is easier to operate at 100% because it requires only 8 workers. World War era: If you want your economy to grow quickly then you should go for the textile mill. So instead of having a steady export income from 2-3 logging camps you will have to wait till they are ALL converted into planks. The biggest downside is that your logs will start to pile up in the Lumber Mill. Takes a while to earn itself back so not really recommended. After the 10th month you start creating value.Ĭolonial era: This era only has the Lumber Mill that employs 8 illiterate workers. For example, if you spend 10.000 and receive 1000 each month it would take 10 months to cover your expenses. Meaning the time it takes to earn back your initial investment.
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